Apple’s Empire Built on Innovation
Apple stands as one of the world’s most valuable companies, worth over $3 trillion and commanding fierce customer loyalty across the globe. The tech giant has revolutionized multiple industries with groundbreaking products like the iPhone, iPad, and MacBook, creating an ecosystem that seamlessly connects millions of users worldwide.
Even Giants Stumble Sometimes
However, behind Apple’s remarkable success story lies a collection of products that never quite hit their mark. While the company has mastered the art of creating must-have devices, several ambitious projects fell flat, teaching valuable lessons about market timing, pricing, and consumer needs. These forgotten failures remind us that even the most innovative companies face setbacks on their journey to greatness.
Here are five forgotten Apple fails that didn’t make iHistory:
1. Apple QuickTake Camera (1994)

Digital Photography’s Early Pioneer
Apple launched the QuickTake camera in 1994, positioning itself as an early pioneer in the digital photography revolution. The company partnered with Kodak to create what would become one of the first consumer digital cameras, hoping to capture a piece of the emerging digital imaging market.
Bridging Photography and Computing
The QuickTake was designed to make digital photography accessible to everyday consumers, particularly those already invested in Apple’s ecosystem. Users could capture photos digitally and transfer them directly to their computers without the hassle of film development or scanning. This revolutionary concept promised to change how people approached photography forever.
Why It Failed to Click
Unfortunately, the QuickTake suffered from several critical limitations that doomed its success. The camera could only store eight photos at its highest quality setting, had no LCD screen for preview, and produced images with a resolution of just 640×480 pixels. Moreover, the $749 price tag made it prohibitively expensive for most consumers, especially considering its limited functionality compared to traditional film cameras.
2. Apple Pippin (1996)

Gaming Console Dreams
In 1996, Apple ventured into the gaming console market with the Pippin, developed in partnership with Bandai. The company aimed to create a multimedia entertainment system that could compete with established players like Nintendo and Sega while bringing Apple’s computing power to living rooms across America.
Entertainment Hub Vision
The Pippin was designed as more than just a gaming console – it was envisioned as a complete home entertainment center. Users could play games, browse the early internet, and access educational content through this hybrid device. Apple believed consumers wanted a single device that could handle multiple entertainment needs.
Game Over Before It Started
The Pippin faced insurmountable challenges that led to its spectacular failure. Priced at $599, it was significantly more expensive than competing consoles while offering a limited game library. The system arrived too late to the market, lacked third-party developer support, and confused consumers who weren’t sure if it was a computer or a gaming console. Apple sold fewer than 42,000 units worldwide before discontinuing the product.
3. iPod Hi-Fi (2006)

Premium Sound Experience
Apple introduced the iPod Hi-Fi in 2006, capitalizing on the massive success of its iPod lineup. The company wanted to create a premium speaker system that would showcase the iPod’s audio capabilities while maintaining Apple’s signature design aesthetic and build quality.
Docking Station Revolution
The Hi-Fi was designed to serve as the ultimate iPod accessory, featuring a sleek white design that perfectly complemented Apple’s iconic music player. Users could dock their iPods for high-quality audio playback, while the system also included an auxiliary input for other devices and even ran on batteries for portability.
Sound Investment Gone Wrong
Despite its impressive audio quality and typical Apple polish, the Hi-Fi failed to resonate with consumers. The $349 price point put it in direct competition with established audio brands that offered similar or better performance for less money. Furthermore, the rise of wireless audio technology and changing consumer preferences toward more compact, portable solutions made the Hi-Fi seem outdated almost immediately after its launch.
4. Mac Pro (2013 “Trash Can”)
Radical Redesign Philosophy
Apple unveiled a completely redesigned Mac Pro in 2013, abandoning the traditional tower design for a revolutionary cylindrical shape that earned it the nickname “trash can.” The company believed professional users wanted a more compact, elegant workstation that could deliver incredible performance in a dramatically smaller footprint.
Professional Powerhouse Goals
The 2013 Mac Pro was engineered to meet the demanding needs of creative professionals, featuring dual graphics cards, Thunderbolt connectivity, and a unique thermal design that kept the system cool and quiet. Apple positioned it as the ultimate creative workstation for video editors, 3D artists, and other power users who needed maximum performance.
Professional Disappointment
The radical redesign backfired spectacularly among Apple’s professional user base. The cylindrical design made internal upgrades nearly impossible, forcing users to rely on expensive external solutions for expansion. Limited port selection, thermal throttling issues, and a lack of regular updates left many professionals feeling abandoned. The starting price of $2,999 further alienated potential customers who could build more powerful and upgradeable systems for less money.
5. AirPower (2017)

Wireless Charging Innovation
Apple announced AirPower in 2017 alongside the iPhone X, promising a revolutionary wireless charging mat that could simultaneously charge multiple devices. The company aimed to solve the inconvenience of managing multiple charging cables while showcasing its commitment to a wireless future.
Universal Charging Solution
AirPower was designed to charge an iPhone, Apple Watch, and AirPods simultaneously on a single mat, using advanced coil technology to detect and power devices regardless of their position. This ambitious project represented Apple’s vision of seamless, cable-free charging that would simplify users’ daily routines.
Power Struggle Reality
After years of delays and technical challenges, Apple officially canceled AirPower in 2019 without ever releasing it to the public. The company couldn’t overcome significant engineering obstacles, including overheating issues, interference between charging coils, and the complex software required to manage multiple devices simultaneously. This rare public admission of failure marked one of Apple’s most high-profile product cancellations in recent memory.
Learning From Failure
These forgotten Apple products demonstrate that even the most successful companies experience significant setbacks along their innovation journey. Each failure provided valuable lessons about market timing, consumer needs, and the importance of balancing ambitious vision with practical execution. While these products didn’t achieve commercial success, they contributed to Apple’s learning process and helped shape the company’s future product development strategies.
Apple’s willingness to take risks and occasionally fail has ultimately contributed to its remarkable success story, proving that innovation requires both bold vision and the wisdom to learn from mistakes.